Case 06 · Large-programme delivery
The production, in three shots
A ~$20M flagship.
A small team, responsible for very large problems.
Shipped, at flagship scale.
Illustrative. Problem areas are examples, not a project record.
The problem
A flagship title with a ~$20M budget, and a team far smaller than the problems it owned. Every problem was large, and there were never enough people to spread it across.
What I did
What it took
~$20M
flagship budget
Small
team, owning large problems
Shipped
taken through to launch
Outside games
Big programmes rarely get the team size they need. The skill that transfers is deciding what not to do.
The judgment call
“Small teams ship big things by cutting early. Scope is the real budget.”